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AI Insights · Timothy · October 2021

Top 5 PVP Games on iOS in Oceania Q3 2021

In Q3 2021, the top 5 PVP games on iOS in Oceania showed varied performance trends in downloads, revenue, and active users. Data from Sensor Tower provides detailed insights.

Top 5 PVP Games on iOS in Oceania Q3 2021

In Q3 2021, the top 5 PVP games on iOS in Oceania showcased distinct trends in weekly downloads, revenue, and active users, according to Sensor Tower data. Here's a closer look at how each game performed during this period.

Roblox experienced a fluctuating weekly revenue, starting at approximately $536K and peaking at around $642K in mid-September. Weekly downloads saw a slight dip in late July, reaching a low of about 20K, but rebounded to 35K by the end of September. Active users demonstrated a downward trend, decreasing from around 738K at the beginning of the quarter to approximately 655K by the end.

Among Us! had a relatively stable weekly revenue, averaging around $1.7K, with a slight peak at $2.1K in mid-September. Weekly downloads hovered around the 15K mark, with minor fluctuations. Active users saw a noticeable decline from approximately 97K in late June to about 72K at the end of September.

8 Ball Pool™ showed a steady weekly revenue trend, peaking at around $79K in mid-August before settling at approximately $50K by the end of September. Downloads varied, beginning at 16K and gradually decreasing to around 10K. Active users remained stable, averaging around 300K throughout the quarter.

Bridge Race had modest weekly revenue, with figures generally below $300. Downloads saw a significant spike, starting at approximately 19K, dipping in August, and then surging to 22K by the end of September. Active users fluctuated, starting at around 60K, dropping to about 45K in early September, and then rising to 64K by the quarter's end.

Call of Duty®: Mobile maintained a robust weekly revenue, peaking at about $237K in late August and ending the quarter at around $197K. Downloads remained relatively stable, averaging around 14K. Active users saw a slight decline from approximately 198K at the beginning of the quarter to around 176K by the end.

For more detailed insights and trends, visit Sensor Tower.


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Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021